You are bidding on a slightly-used copy of the Cthulhu Dark Ages role-playing game, published in 2004 by Chaosium.
It is a complete game in itself, needing nothing other than pencils, paper, and dice; the main Call of Cthulhu rulebook is not needed to play.
From the back cover:
The Dark Ages world is filled with life, death, and the pain of old age. Vengeful hordes wash across the world. Petty warlords fight among themselves like ravenous dogs. Disease runs rampant. Illiterate city-folk and simple farmers dread that which lurks in the dark. And in the greatest abbeys, a few know of forbidden books that speak of blasphemy and of those who would destroy the world of god-fearing men and women.
950 A.D.— The Byzantine Theodorus Philetas translates the al-Azif into Greek and renames it the Necronomicon. It will be more than a century before this blasphemous tome is finally condemned, and most copies destroyed.
During these hundred years, when manuscript copies of the Necronomicon covertly pass from hand to hand, mankind almost yields to the uncaring forces of the Cthulhu Mythos. The dark young of Shub-Niggurath infest the boundless forests, mi-go guard mountain passes, ghouls and miri-nigri haunt forgotten burial grounds, and deep ones plague coastal settlements.
In this world the last magi explore powers not meant for humans, and are lured to into the abode of Yog-Sothoth.
CTHULHU DARK AGES is a complete roleplaying game presenting the era of the Dark Ages (c. 1000 A.D.) and the continuing threat posed by denizens of the Cthulhu Mythos as described by H. P. Lovecraft, the Lovecraft circle of writers, and the works of Chaosium Inc.
The book is in excellent condition and has been read once, but never subjected to the rigors of play. All pages are clean, crisp, and unmarked; and the exterior still lies flat.
If you have any questions, please ask! I am always happy to combine shipping on multiple items to get you the lowest possible shipping.
Good luck, and happy bidding!
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