Back to Search Results | 
Listed in category:
This listing has ended.
Item:DOOM 3 III MATURE ADULT SHOOTER XBOX +360 GAME COMPLETE

DOOM 3 III MATURE ADULT SHOOTER XBOX +360 GAME COMPLETE

Item condition:Very Good
Sold For:US $14.99
Shipping:$3.99Standard Flat Rate Shipping Service See more services 

Country:
ZIP Code:
Service and other details:
Service
Estimated delivery*
Price
Standard Flat Rate Shipping Service
varies
$3.99
Expedited Flat Rate Shipping Service
varies
$5.99
*The estimated delivery time is based on the seller's handling time, the shipping service selected, and the payment method selected. Sellers are not responsible for shipping service transit times. Transit times may vary, particularly during peak periods.

 See discounts 

 |  See all details
Estimated delivery time varies
Returns:
7 day money back, buyer pays return shipping | Read details
Coverage:
Pay with and your full purchase price is covered | See terms

A reserve price is the minimum price the seller will accept. This price is hidden from bidders. To win, a bidder must have the highest bid and have met or exceeded the reserve price.

 
Other item info
Item number:350256335226
Item location:USA, United States
Ships to:Worldwide
Payments:
Item specifics - Video Games
Platform: Microsoft XboxGenre: MATURE ADULT SHOOTER
Rating: M - MatureSub-Genre: --
Condition: Very GoodFormat: NTSC (N. America)
UPC: 047875807051Release Date: Apr 03, 2005
Publisher: Activision Inc.  
See reviews
Detailed item info
Description
The third major DOOM release is being met with a feverish level of anticipation from both gamers and the gaming media. DOOM 3 which is scheduled to be released in the second quarter of 2004 for Xbox and PC will take gamers on a trip through the terrifying depths of Hell with a level of visual realism never before seen in the series.

Distinguishing its self from previous titles, the new DOOM will focus more on an engrossing single player experience. In addition to its frenzied FPS action, it will also scare the wits out of players as they tremble down dark corridors filled with gruesome zombies and monsters ready to attack from the shadows.

Special Features
Full versions of the original ultimate DOOM and DOOM II; play the classic single player campaigns, or play split-screen co-op or death match with 2-4 players on one xbox; behind the scenes of DOOM 3, A g4: video game tv icons, feature; interviews with the id software team; concept and production art gallery.

Warnings
Blood and Gore,Intense Violence

Details
Players:1-4 Players
Controller:Gamepad,Joystick
Memory Card:Yes

Portions of this page Copyright 2001 - 2009 Muze Inc. All rights reserved.
YOU ARE BIDDING ON:


the GREATEST MICROSOFT XBOX GAME
EVER RELEASED! 
It is ULTRA RARE & HIGHLY DESIRED by any GAME COLLECTOR!
*UNLIKE the rest of the NEW eBay auctions currently listed, this is FROM a BLACK LABEL ORIGINAL RELEASE, NOT FROM a SILVER LABEL PLATINUM HITS VERSION!* This is one of my favorite games as I'm sure you love it too! It is 100% COMPLETE with CASE & MANUAL & has been PLAYED GENTLY & FULLY in my XBOX GAME SYSTEM GAMING CONSOLE! [*professionally cleaned & tested if needed]


MICROSOFT COMPUTER ENTERTAINMENT & ID GAMES present:

DOOM 3 - SCIENCE HAS UNLOCKED THE GATES TO THE UNKNOWN... 

Doom 3 is a science fiction horror video game developed by id Software and published by Activision. An example of the first-person shooter genre, Doom 3 was first released for Microsoft Windows on August 3, 2004. The game was later adapted for Linux, as well as being ported by Aspyr Media for Mac OS X. Developer Vicarious Visions ported the game to the Xbox console, releasing it on April 3, 2005. British developers Splash Damage also assisted in design for the multiplayer elements of the game.

The game is a reboot of the Doom franchise, disregarding the storylines of the previous Doom video games. Doom 3 is set in 2145 on Mars, where a military-industrial conglomerate has set up a scientific research facility to develop fields such as teleportation, biological research and advanced weapons design. However, the teleportation experiments inadvertently open a gateway to Hell, resulting in a catastrophic invasion by demons. The player, an anonymous space marine, must fight through the base and find a way to stop demons from Hell attacking Earth. Doom 3 features an award-winning game engine, id Tech 4, which has since been licensed out to other developers.

The game was a critical and commercial success for id Software; with more than 3.5 million copies of the game sold, it is the most successful game by the developer to date. Critics praised the game's graphics and presentation, although reviewers were divided by how close the gameplay was to that of the original Doom, focusing primarily on simply fighting through large amounts of enemy characters. The game was followed by Resurrection of Evil, an expansion pack developed by Nerve Software in April 2005, while a Doom film loosely based on the series was released in October 2005. A series of novelizations of Doom 3, written by Matthew J. Costello, debuted in February 2008. The franchise is to continue with Doom 4.

Gameplay

Single-player

Doom 3 is a story-driven action game played from a first-person perspective. As with previous Doom games, the main objective is to successfully pass through its levels, defeating a variety of enemy characters intent on killing the player's character. Doom 3's more story-centered approach, however, means that the player often encounters friendly non-player characters, who provide key plot information, objectives and inventory items. The game incorporates ten weapons for the player's use to survive, including conventional firearms and explosives such as a submachine gun, shotgun and grenades, experimental plasma weaponry, and the traditional BFG 9000 and chainsaw weapons of the Doom franchise. Enemies come in multiple forms and with different abilities and tactics, but fall into two broad categories of either zombies or demons. Zombies are humans possessed by demonic forces, who attack the player's character using their hands and melee weapons or a variety of firearms, while demons are creatures from Hell, most of which attack using claws and spines, or by summoning plasma-based fireballs. The corpses of demons are reduced to ashes after death, leaving no trace of their body behind.

The game's levels are fairly linear in nature and incorporate several horror elements, the most prominent of which is darkness. This design choice is not only intended to foster feelings of apprehension and fear within the player, but also to create a more threatening game environment in which the player is less likely to see attacking enemies. This aspect is further enhanced by the fact that the player must choose between holding a weapon and holding the flashlight, forcing the player to choose between being able to see and having a readied weapon upon entering a room, which consequently leads to a more deliberate pace for the player. In addition, the levels are regularly strewn with corpses, dismembered body parts and blood, sometimes used in conjunction with the game's lighting to disorient the player.

Frequent radio transmissions through the player's communications device also add to the atmosphere, by broadcasting certain sounds and messages from non-player characters meant to unsettle the player. Early in the game, during and directly after the event that plunges the base into chaos, the player often hears the sounds of fighting, screaming and dying through their radio transmitter. The ambient sound is extended to the base itself through such things as hissing pipes, footsteps, and occasional jarringly loud noises from machinery or other sources. Often ambient sounds can be heard that resemble deep breathing, unexplained voices and demonic taunting from the game's antagonists.

Early in the game, the player is provided with a personal digital assistant (PDA). PDAs contain security clearance levels, allowing the player to access certain areas that are otherwise locked and off-limits. Additionally, the PDA can be used to read e-mails and play videos that the player's character acquires during the game. Whenever the player picks up any of the other PDAs found throughout the game, its contents are automatically downloaded to the player's own device. Other PDAs often contain e-mails and audio logs for other characters, which can provide useful information such as storage or door key codes, as well as significant plot details.

Multiplayer

Doom 3 was released with a four-player multiplayer element, featuring four game modes. However, the game's community created a modification to boost this to eight or sixteen players. The Resurrection of Evil expansion would later officially increase the player limit to eight. The four game modes are all deathmatch orientated. The standard deathmatch game mode involves each player moving around a level, collecting weaponry and killing the other players, with the player with the highest kills when the time runs out winning. A team variation of this involves the same principle. The third game mode is "last man standing", in which each player has a limited amount of respawns, with players losing a life when they are killed. Eventually, all but one player will be eliminated from the game, leaving the survivor as the winner. The final game mode is "tournament", in which two players fight each other while the other players watch as spectators. The victor of the battle remains in the arena, facing each other player one at a time until the winner of previous rounds is defeated. The loser then moves to the spectators and the new winner remains to fight the next player. The Xbox version of Doom 3 also incorporates an additional two-player co-operative mode for the main single-player game.

Synopsis

Setting

Doom 3 is set in the year 2145. Much of the game's story and dialogue was created by author Matthew J. Costello. According to the game's backstory, the Union Aerospace Corporation (UAC) has grown to become the largest corporate entity in existence, and has set up a research facility on Mars. At this base, the UAC are able to conduct research into several scientific areas, including advanced weapons development, biological research, space exploration and teleportation. Due to the facility's position on Mars, the UAC can perform its operations outside of legal and moral boundaries. As the player progresses through the game, they learn that the employees on the base are unsettled due to a large amount of incidents involving hearing voices, unexplained sightings and increasing cases of paranoia and insanity, often leading to fatal accidents with the facility's machinery. Rumors regarding the nature of experiments in the UAC's Delta Labs division are especially prevalent among the base's employees.

Characters

There are five main characters in Doom 3. The player assumes the role of an anonymous space marine corporal who has just arrived on the UAC's Mars base. The player's commanding officer is Master Sergeant Thomas Kelly, voiced by Neil Ross, who gives the player objectives and advice over the player's radio for the first half of the game. Taking an antagonistic role in the story is Doctor Malcolm Betruger, head scientist of the UAC's enigmatic Delta Labs division, who is revealed to be working in collaboration with the forces of Hell to cause the subjugation of humanity. Betruger's demonic voice, provided by Philip L. Clarke, frequently taunts the player as the game progresses. The final two principal characters are Elliott Swann and Jack Campbell. Swann, voiced by Charles Dennis, is a representative of the UAC's board of directors, sent to check up on Betruger's research as well as investigate the rising number of accidents on the Mars base after a request for assistance from a whistleblower. He is almost always accompanied by Campbell, another space marine who acts as Swann's bodyguard and is armed with a BFG 9000. Campbell is voiced by Andy Chanley. Swann and Campbell are often shown in the game to be a few steps ahead of the player, but cannot be reached and directly communicated with until late in the game. The game also incorporates a large host of minor characters who add details to the story or assist the player in certain segments. The player encounters multiple scientists involved in the various research and development programs and archeological digs through the UAC base, as well as fellow marines and security guards. Civilian employees engaged in bureaucratic work and maintenance workers are also seen.

Plot

The story of Doom 3 is conveyed through in-game dialogue and cut scenes, as well as e-mails, audio logs and video files found throughout the game. The game opens with Elliott Swann and Jack Campbell arriving at Mars City, the main access to the UAC's Mars base, disembarking from an Earth transport, with the player's anonymous marine just behind them. Swann and Campbell have a heated conference meeting with Malcolm Betruger as the first part of investigating the incidents and complaints about the facility, while the marine heads to Master Sergeant Thomas Kelly for orders. Kelly gives the marine instructions to find a scientist from the Delta Labs who has gone missing. The marine finds the scientist in a nearby decommissioned communications facility, where he is frantically trying to send a warning to the UAC on Earth about Betruger's teleportation experiments. However, as he tries to explain the situation to the marine, another teleportation test takes place and loses containment, at which point the entire Mars base is swept with an unnatural shockwave, transforming most of the base's personnel into zombies as the forces of Hell invade through the teleporter's portal.

Now forced to fend off attacks from zombified base personnel and the demons from Hell, the marine returns to Mars City, where Kelly remotely gives the marine orders to link up with another squad of marines and get a transmission card containing a distress call to the main communications facility to call for reinforcements. As the marine progresses through the base, he learns that Swann and Campbell have survived, and are also en route to the communications facility to prevent any messages being sent in hope of containing the situation on Mars. The marine squad is ambushed by demons and slaughtered, and although the marine recovers the transmission card, he is too late to prevent the bulk of equipment at the communications facility being destroyed by Campbell. Kelly, however, directs the marine to a backup system, where the marine is given the choice of whether to obey Kelly's orders to send for reinforcements, or accept Swann's argument to keep Mars isolated until the exact nature of the invasion is understood, so not to endanger Earth. The marine is told to go to the Delta Labs by Kelly or Swann, depending on whether the transmission is sent or not.

On the way to the Delta Labs, the marine is contacted by Betruger, who is now clearly shown to be working in cooperation with Hell in order to invade Earth. If the marine did not send the distress call to Earth, Betruger does so himself, hoping to use the ships bringing reinforcements to transport the demons to Earth. Betruger then unsuccessfully attempts to kill the marine using the toxic gases in the base's recycling facilities. Upon arriving at the Delta Labs, the marine learns of the details behind the teleportation experiments, expeditions into Hell to retrieve specimens and Betruger's increasing obsession with the tests, as well as of an archaeological dig under the surface of Mars. The dig is excavating the ruins of an ancient civilization discovered on Mars, and has produced a relic known as the Soul Cube. According to a scientist the marine finds alive in the labs, the Soul Cube is a weapon created by the ancient civilization to defend against the forces of Hell. The scientist also reveals that the invasion began when Betruger took the Soul Cube into the portal at the beginning of the game, depositing it in Hell. The marine pursues Betruger through the labs, but is pulled into the main teleportation portal after being lured into a trap by Betruger.

The portal takes the marine directly into Hell, where he proceeds to fight his way through the large number of demons to the Soul Cube, defeating its demonic guardian. The marine is then able to reinitialize the teleportation equipment left by research expeditions into Hell and return to the Delta Labs. Betruger, however, tells the marine that although the main UAC teleporter has been destroyed, Hell is opening a Hellmouth on Mars, capable of bringing millions of demons to Mars. Further in the Delta Labs, the marine encounters an injured Swann. Swann informs the marine that Kelly has been working with Hell for the whole time, and has been transformed by the demons. Telling the marine that Campbell has gone after Kelly, Swann gives the marine his PDA containing information on the location on the Hellmouth under the surface of Mars and assures him that he will try to make his way out of the base alone.

However, when the marine catches up with Campbell in the central computer processing sector of the base, Campbell is mortally wounded and only has enough strength to say that Kelly has taken Campbell's BFG 9000 weapon before expiring. Kelly then begins to taunt the marine in a demonic voice. The marine eventually faces off with Kelly in the central computer core, revealing Kelly as a cybernetic human grafted onto a tank-like base. The marine is able to kill Kelly and takes the BFG 9000 before proceeding deeper under the Martian surface to Site 3, the archaeological dig site where the Soul Cube was unearthed. At the primary excavation site, the marine discovers the Hellmouth, defended by Hell's mightiest warrior, the cyberdemon. Using the Soul Cube, the marine defeats the cyberdemon in combat, and the Soul Cube then seals the Hellmouth. The ending cut scene shows the reinforcements from Earth arriving at the base to discover the carnage. They find the marine alive, but discover that Swann has died. They are, however, unable to locate Betruger, who in the final scene is shown in Hell, reincarnated as a gargoyle-like demon.

for the MICROSOFT XBOX! [*100% BACKWARDS COMPATIBLE & FULLY PLAYABLE on the MICROSOFT XBOX 360 - This XBOX title is playable on XBOX 360 with a free software emulator. Update through Xbox Live, Burn a DVD or CD with the appropriate emulator, or Order a disc by mail from Xbox.com.]


  • The LIST on this GAME is $49.99!
    ---
    You cannot find this GAME for less than $24.99!
    --- Even if it were USED & PRE-OWNED! (plus SHIPPING!)

  • It is EXTREMELY RARE & HARD-TO-FIND & OUT-OF-PRINT! (*this game has been discontinued!)


This DISC is guaranteed to be in 100% COMPLETE; in EXCELLENT condition upon arrival!

This DISC PERFORMS, FUNCTIONS, & PLAYS as if they were NEW! GUARANTEED!

  • This DISC is GUARANTEED to be in COMPLETE PERFECT WORKING ORDER!
______________________________________________________
______________________________________________________


This PACKAGE comes COMPLETE with:

CLAMSHELL CASE

GAME DISC
MANUAL/INSTRUCTION BOOKLET
SPINECARD/ARTWORK
 

only, ready & waiting for the extra particular collectors & VIDEO GAME JUNKIES!
 
______________________________________________________
______________________________________________________


___________________________________________________________________
*******************************************************************
****PIC#1 is a STOCK PHOTO provdied by eBay and the DISC(s) may / or may not have been professionally resurfaced by a $4000 machine and the proper lighting may illuminate slight scuffs caused by the XBOX tray. If so, this was done to eliminate the chance of skips or pauses during gameplay. There may / or may not be retail stickers present.****
*******************************************************************
___________________________________________________________________
 


GET IT! ...While you have this RARE OPPORTUNITY & while it's still available!

Remember...I ship the FASTEST, the CHEAPEST, & WORLDWIDE!

 

*CHECK the STOCK INFO for more DETAILS!*



00075
Shipping and handling
Item location: USA, United States
Shipping to: Worldwide
Change country:
ZIP Code:
 
Shipping and handling
To
Service
Estimated delivery*
US $3.99
United States
Standard Flat Rate Shipping Service
Varies
Seller ships within 3 day after receiving cleared payment.
US $5.99
United States
Expedited Flat Rate Shipping Service
Varies
Seller ships within 3 day after receiving cleared payment.
*The estimated delivery time is based on the seller's handling time, the shipping service selected, and when the seller receives cleared payment. Sellers are not responsible for shipping service transit times. Transit times may vary, particularly during peak periods.
Domestic handling time
Will usually ship within 3 business days of receiving cleared payment.
Return policy
Item must be returned within
Refund will be given as
Return policy details
7 days after the buyer receives it
Money Back
I GUARANTEE ALL ITEMS TO BE AS DESCRIBED!

Sometimes small & minute details slip past thine eye, for I do loads of listings on eBay.

Overall, I want 100% SATISFACTION! A repeat customer is always a good thing!

It is up to the buyer (you) to contact me by phone within 48 HOURS of receiving the item if there is a problem.

I WILL TAKE CARE OF IT! (within reason, of course)

I PROMISE TO RESPOND TO PHONE CALLS PROFESSIONALLY & POLITELY! DON'T BE INTIMIDATED. I love my customers!
The buyer is responsible for return shipping costs.

Payment details
Payment methodPreferred/AcceptedBuyer protection on eBay
Credit or debit card through PayPal
PayPal Preferred
Pay with and your full purchase price is covered | See terms
Seller's payment instructions
I accept PAYPAL only, per eBay policy. Buyer pays all shipping & handling specified. Domestic shipping may take up to 4 weeks. (5-7 business days average) International shipping may take up to 8 weeks. (14-30 business days average) This is USPS post office and eBay policy, not mine. If you have questions or concerns, contact me by using the "CONTACT MEMBER" LINK or the "ASK SELLER A QUESTION" LINK ONLY. I wait seven days for payment. Word.
Seller assumes all responsibility for this listing.

About eBay | Announcements | Security Center | Resolution Center | eBay Toolbar | Policies | Government Relations | Site Map | Help
Copyright © 1995-2009 eBay Inc. All Rights Reserved. Designated trademarks and brands are the property of their respective owners. Use of this Web site constitutes acceptance of the eBay User Agreement and Privacy Policy.
eBay official time