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They Shall
Not Pass: The Battle of Verdun 1916 - NEW
“In early 1916, the German and French armies faced each other in what
appeared to be a stalemate. The German commander-in-chief, Erich von
Falkenhayn, conceived one of the most cold-hearted plans in military
history. Fall Gericht, which translates as ‘Place of Execution,’ would
bleed France white by a simple battle of attrition, without regard to
the suffering of his own soldiers.
For ten months, the German Fifth Army hurled itself against the old
fortress city, its commander kept in the dark about the offensive’s
true goal. The French Second Army stood firm, commanded by Henri
Petain, who issued the famous order, ‘They shall not pass.’
The new game system has the clean play of the designer’s masterpiece,
Defiant Russia, and is crafted to fit the nature of combat in 1916.
Artillery bombardment and assault combat take place separately. Elite
troops have numerous advantages, and morale is a vital component of
the game. Game pieces represent regiments and a handful of battalions.
Units are rated for morale, attack, defense and movement.
The game’s sequence of play is as follows:
I. Weather Phase
II. German Organization Phase: The German player performs several key
administrative functions, including checking for supply, rallying
troops, and entering reinforcements and replacements.
III. German Bombardment Phase: German player performs artillery
bombardments. Bombardment can either be Barrage or Interdiction.
IV. German Movement Phase: The German player may move all Infantry and
Headquarters units, and all artillery that did not fire in the
previous phase.
V. German Assault Phase: The German player may attack any French units
which are adjacent to German ones. Artillery not previously used may
support attacks. After all German attacks are resolved, stacks
containing a Pioneer unit may move again.
After the German player has performed all the above steps, the French
player completes all the above Phases II-V with his or her units."
(description used by g2 with the permission of Avalanche Press from
the AP website).
Avalanche Press is known for its high quality, easy to learn war games
with quality maps and counters. Whether you are a Grognard or new to
war games, you will appreciate the amount of effort that this company
puts into its games and supplements.
This game is brand new in shrink wrap. It will be shipped in a box
with appropriate packing materials for protection.
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Time: |
1 to 3 hours |
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Players:
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2 |
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Map Scale:
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700 meters/hex |
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Unit Scale:
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regiments,
battalions |
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Counters:
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140 1/2 inch square |
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Maps: |
one 17x22 inch map |
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Rules: |
16 pages |
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Difficulty:
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2 of 5 stars |
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Solitaire Play:
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Very Good |
We have other
Avalanche Press Games
available in the G2
eBay Store or you can see all
Wargames / Bookcase
in stock and ready to ship.
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