Ready ForVISTA!!!
NVIDIA CineFX 4.0 ShadingArchitecture
Vertex Shaders
Support for Microsoft DirectX 9.0 Vertex Shader3.0
Displacementmapping
Geometryinstancing
Infinitelength vertex programs
PixelShaders
Support forDirectX 9.0 Pixel Shader3.0
Full pixelbranching support
Support for Multiple Render Targets(MRTs)
Infinitelength pixel programs
Next-Generation TextureEngine
Acceleratedtexture access
Up to16 textures per renderingpass
Support for16-bit floating point format and 32-bit floating pointformat
Support fornon-power of twotextures
Support forsRGB texture format for gammatextures
DirectX andS3TC texture compression
Full 128-bit studio-quality floating point precision through the entirerendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpprendering modes
64-Bit Texture Filtering andBlending
Deliverstrue high dynamic-range (HDR) lighting support
Fullfloating point support throughout entire pipeline
Floating point filtering improves the quality of images inmotion
Floating point texturing drives new levels ofclarity and image detail
Floating point frame buffer blendinggives detail to special effects like motion blur and explosions
NVIDIA Intellisample 4.0Technology
Advanced16x anisotropic filtering (with up to 128 taps)
Blistering-fast antialiasing and compression performance
Gamma-adjusted rotated-grid antialiasing removes jagged edges for incredibleimage quality
Transparent multisampling and transparentsupersampling modes boost antialiasing quality to newlevels
Support for normal mapcompression
Support for advanced lossless compressionalgorithms for color, texture, and z-data at even higher resolutions and framerates
Fastz-clear
NVIDIA UltraShadow IITechnology
Designed to enhancethe performance of shadow-intensive games
NVIDIA SLITechnology
Patentedhardware and software technology allows two GeForce-based graphics cards to runin parallel to scale performance and enhance image quality on today's toptitles.
NVIDIA PureVideoTechnology
Dedicatedon-chip video processor
High-definition H.264, MPEG2 andWMV9 decode acceleration
Advanced spatial-temporalde-interlacing
Inverse telecine (2:2 and 3:2 pull-downcorrection)
High-quality videoscaling
Video color correction
Microsoft VideoMixing Renderer (VMR) supports multiple video windows with full video qualityand features in each window
NVIDIA TurboCacheTechnology
Combines thecapacity and bandwidth of dedicated video memory with dynamically allocatedsystem memory to dramatically turbocharge performance
Built for Microsoft WindowsVista
Third-generation GPU architecturebuilt for Windows Vista
Delivers best possibleexperience when running Windows Vista 3D graphical userinterface
New OS supported by renowned NVIDIA UnifiedDriver Architecture (UDA) for maximum stability andreliability
NVIDIA PureVideotechnology delivers high-quality VMR pipeline for best-in-class video forWindows Vista
Advanced DisplayFunctionality
Dual integrated 400MHz RAMDACs foranalog display resolutions up to and including 2048x1536 at85Hz
Dual-link DVI capability to drive the industry'slargest and highest resolution digital flat panel displays up to2560x1600
Integrated HDTV encoder provides analogTV-output (Component/Composite/S-Video) up to 1080iresolution
Full NVIDIA nViewmulti-display technology capability
High SpeedInterfaces
Designed for PCI Expressx16
Support for AGP 8X including Fast Writes andsideband addressing
Designed for high-speed GDDR3 memory
NVIDIA Digital VibranceControl (DVC) 3.0 Technology
DVC colorcontrols
DVC image sharpeningcontrols
OperatingSystems
Windows XP/Windows XP64
Built for Microsoft WindowsVista
Windows 2000
Linux
Macintosh OS X
APISupport
Complete DirectX support, includingthe latest version of Microsoft DirectX 9.0 Shader Model3.0
Full OpenGL support, includingOpenGL 2.0