Great Condition!
Imagine a world of knights in shining armor, mighty castles, and high
chivalry. In this book you'll find a wealth of information designed to
allow any DM to create a campaign world based on feudal Europe.
Sections address life in a feudal culture, the duties of the nobility,
and the true meaning of knighthood. You'll find a complete system for
the design and construction of castles, new Battlesystem rules for the resolution of sieges, a quick
resolution system for massive military campaigns, and an assortment of
generic castles to spark your imagination. The Castle Guide is
a must for any player or DM who's ever wanted to fight for a seat at
the Round Table.
#2114 (DMGR2)
The Castle Guide 1990
128-page perfect-bound book ISBN #0-88038-837-4
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