YOU ARE BIDDING ON:
the GREATEST SONY PLAYSTATION GAME EVER RELEASED! It is ULTRA RARE & HIGHLY DESIRED by any GAME COLLECTOR! *UNLIKE
the rest of the NEW eBay auctions currently listed, this is from a BLACK
LABEL, NOT from a GREEN LABEL GREATEST HITS VERSION! It is 100% COMPLETE with CASE & MANUAL & has been PLAYED FULLY & GENTLY in my PS2 GAME CONSOLE GAMING SYSTEM! [*professionally cleaned and tested in needed]
SONY COMPUTER ENTERTAINMENT, the NFL, and MIDWAY GAMES present:
NFL BLITZ 2000 - IT's BACK! and IT's BETTER THAN EVER! - #SLUS-00861
NFL Blitz is a series of American football themed video games by Midway featuring the teams of the National Football League.
Creation
The game was created by Midway Games and headed by Lead Artist, Sal Divita and Lead Programmer, Mark Turmell.
NFL years
In the original Blitz games (beginning in 1997), all NFL teams appeared (however the Houston Texans and Cleveland Browns did not have a team), but there were several differences in the rules to make Blitz different from standard football games. After the commercial failure of Blitz Pro, Midway did not release a Blitz in 2004 for the first time since the series began. Blitz Pro was thought to be the last NFL Blitz game, then Blitz: The League came out. When NFL Blitz was released on the Nintendo 64 in 1998, it was referred to as "the best football game ever made" by Gamespot.com
Rules differences
In 1997, seven players are on the field per side (as opposed to eleven). Not only were there fewer players, but positions were flexible at best. Wide receivers could be known to run the ball and sometimes pass, and defensive players were all crosses between pass rushers and defensive backs. 2002 saw an increase to eight players and NFL Blitz Pro (released in 2003) increased to eleven.
Unlike the NFL, pass interference is allowed, as are late hits, showboating and excessive celebrations.
There are no timeouts, but the clock stops after every play, and extra points after touchdowns are claimed to be automatic, unless it is chosen to go for two points. However, although rare, choosing an automatic extra point can sometimes result in the extra point being missed if the kicking team is winning by a wide margin. Very few people have ever kicked a failed extra point in the Blitz series.
Quarters have been shortened to two minutes (default setting) with a faster running timer than real time. For most releases, a first down would mean you would have to go 30 yards, instead of ten.
Play differences
Unlike standard American football sims, Blitz played fast and furious. Point After Touchdowns are automatic (however, if a team was ahead by a large margin, there was a chance the PAT could be missed), but Field Goals are still manual. Like Midway's NBA Jam series, players were able to pull off fantastic moves. Plays such as "Da Bomb" allowed for a quarterback to accurately throw the ball most of the length of the field at will and receivers could make impossible catches. On the other side, defensive players were able to leap up and swat (if not intercept) balls no other game could allow for or dive incredible lengths to make a stop.
From the beginning, one of the key changes in Blitz was the animations. Where other games had to keep normal tackling and stops, Blitz players were able to stop a play in a variety of interesting ways. One of the most common was for a defensive player to grab his opponent and spin him around and fling him to the ground, sometimes giving them extra yards in the process. This violent and theatrical style allows the players to execute textbook professional wrestling moves such as the German suplex, elbow drop, and leg drop - even after a tackle has been completed and the whistle blown. This concept was likely inspired by the significant popularity of professional wrestling in the late '90s.
The NFL, however, made Midway tame most of the more violent or insane aspects of the game as the license progressed. Subsequent releases stripped down "excessive celebrations" and late hits until the game was almost one of the sims to which it was originally opposed. However, the game still retained its over-the-top aspects including censored profanity done in a comical manner. Raiden and Shinnok, characters from the Mortal Kombat series, a series also developed by Midway, are unlockable characters.
NFL Blitz
Developer(s) Midway Games
Publisher(s) Midway Games
Distributor(s) Midway Games
License NFL License
Platform(s) Arcade, PlayStation, Nintendo 64
Release date(s) 1997 September 10 1998 console versions
Genre(s) Sports
Rating(s) ESRB: E
Input methods 49 way optical joysticks/pushbuttons
Arcade system Midway Seattle Hardware
CPU MIPS R5000
Sound DCS Sound System (ADSP 2115 @ 16MHz)
Display CRT Raster, horizontal orientation
for the SONY PLAYSTATION! (*100% BACKWARDS COMPATIBLE & FULLY PLAYABLE on the SONY PLAYSTATION 2/PS2 & SONY PLAYSTATION PS3/3!)
The LIST on this GAME is $49.99! --- You cannot find this GAME for less than $19.99!
--- Even if it were USED & PRE-OWNED! (plus SHIPPING!)
It is EXTREMELY RARE & HARD-TO-FIND & OUT-OF-PRINT!
This DISC is guaranteed to be in 100% COMPLETE; in EXCELLENT condition upon arrival!
This DISC is GUARANTEED to PERFORM, FUNCTION, & PLAY as if it were NEW!
- It is in COMPLETE PERFECT WORKING ORDER!
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This PACKAGE comes COMPLETE with an authentic JEWEL CASE, FRONT TRAY INSERT/MANUAL/INSTRUCTION BOOKLET, REAR TRAY INSERT/ARTWORK, & PLAYSTATION 1 GAME DISC only, ready & waiting for the extra particular collectors & VIDEO GAME JUNKIES!
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******PIC#1 is a STOCK PHOTO provided by eBay & the DISC(s) may or may not have been professionally resurfaced by a $4000 machine and if so, the proper lighting may
illuminate slight surface scuffs caused by the PS2 tray. This would have been done
to guarantee no pausing or skipping during gameplay. There may or may not be retail or rental stickers present.******
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GET IT! ...While you have this RARE OPPORTUNITY & while it's still available!
Remember...I ship the FASTEST, the CHEAPEST, & WORLDWIDE!
*CHECK the STOCK INFO for more DETAILS!*