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Product Information
Jack Keane, is
every bit as
colorful and
cheerful as that
romp through a
Disney-fied
ancient Egypt.
It is also one
of those rare
adventures that
works for kids
and adults.
Eerie
Settings and
abandoned
treasure are
just part of
the scenery
on the
forbidding
(yet still
goofy) Tooth
Island
An out-there
nautical
adventure powers
the plot. You
play as Jack
Keane, a Han
Solo-like
British rogue
tasked with
taking a secret
agent for her
majesty's secret
service to a
rather
ominous-sounding
destination in
the Indian Ocean
called Tooth
Island. It seems
that a madman
named Doctor T
is threatening
to destroy tea
plants in the
region, which
naturally drives
the Brits to the
point of madness
wondering what
they'll drink
with their
crumpets. The
setting is the
19th century,
when the sun
never set on the
British Empire,
so get ready for
lots of fops,
pith helmets,
and outrageous
moustaches.
Resemblances to
LucasArts'
classic Monkey
Island games are
entirely
intentional,
with Jack taking
part in a
screwball
escapade that
gets
progressively
zanier as you
unravel the
mystery of
Doctor T's
fiendish plot.
If you've played
any of those
great old Lucas
point-and-clickers,
you'll feel
right at home by
the time you
encounter the
crazed
scientist's
superapes and
cannibal plants.
There are
some nice
touches
including a
funny Victorian
variation on the
distinctly
modern Nigerian
banking scam, a
great Star Wars
joke or two, a
Clouseau-like
British secret
agent, and
Flintstones-styled
technology, such
as
monkey-powered
electricity.
Visuals are
over the top in
a classic
Saturday morning
cartoon fashion,
with lots of
deep chins, pop
eyes, and
exaggerated
architecture.
Voice acting is
equally
flamboyant, with
many thick
accents on
display.
What would
an adventure
be without a
femme fatale
to
complicate
everything?
Puzzles are
straight-up old
school. Jack
Keane is loaded
with traditional
point-and-click
challenges that
can be a bit
obscure at
times. But, at
least, they stay
within the
bounds of reason
and gradually
ramp up in
difficulty. By
the time they
get fairly
tough, you
should be
thinking in
adventure-game
logic. At any
rate, there are
real-world
solutions to
just about every
problem. Need to
feed a plant
some fish? Go
angling with a
readily
available chain
of sausages.
Path blocked by
vines? Whip out
Jack's trusty
jackknife. Need
to fix up the
broken taillight
on an elephant
taxi? Just take
grandma's best
jam, a
broken-hearted
wannabe pirate,
a red sock,
and--OK, so not
everything is
entirely sane.
Still, there is
more common
sense here than
in most old-time
adventure games.
Even the more
outlandish
puzzle solutions
can be readily
figured out with
some careful
observation and
experimentation.
The
Storyline....
Colonial
England. Under a certain amount of… duress… Jack takes on a job
which will not only cause him a great deal of trouble, but also
bring to light the answer to a mystery out of his distant past.
A lack of money leads Jack to accept a charter to take a British
secret agent to mysterious “Tooth Island”. When Jack’s ship
shatters on the mysterious island’s cliffs on arrival and the
secret agent quickly becomes a meal for a monster in the jungle,
Jack is soon left to cope with the situation on his own. “Tooth
Island” is ruled by the strange Doctor T, who is cultivating
man-eating plants and has his own dastardly plans for the
British Empire. And why does he seem to know Jack, who can’t
remember ever having been on Tooth Island? What are Doctor T's
plans? And what does he know about Jack’s past?
And then there’s the young and naive Amanda, who is filled by an
almost fanatical drive to prove her worth. In the beginning the
young lady is employed by Doctor T, and part of her task is to
track Jack down and take him prisoner. It doesn’t take long
before she begins to wonder if she is really on the right side,
or if she shouldn’t join her opponent, the charming Captain
Jack, instead. A hair-raising hunt across the length and breadth
of the dangerous island finally airs the mystery surrounding
Jack’s past and leads to a spectacular showdown with a dark and
deadly enemy and his nefarious henchmen.
Product Features
• 15 different locations and lots of sub-locations
• More than 250 different objects which can be used, combined
and exchanged
• Dozens of zany characters
• Cinematic storytelling with scads of cut scenes
• Easy entry into play and loads of playing fun right from the
start
• Jam-packed with humor
• Perfect orchestral background
• Based on the renowned PINA technology used in “Ankh”
• Play as Jack or Amanda
• Full screen effects, including glow, depth of field and motion
blur
• Soft-edged shadows
• Various particle effects
• Dynamic lighting.
Minimum
System Requirements
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different shipping methods? We offer many different
shipping methods to accommodate the needs of our customers. Call
or email us for pricing.
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What are
your terms for this sale? A good seller always lists
their terms of sale up front. Paradise Computer Solutions only
sells new, registerable software products--some are CD only while
others come in the box (our ad clearly states which one you are
buying). All software is guaranteed to be in working condition and
as advertised for 30 days from the date of sale. All sales are
considered final, and no refunds or exchanges will be accepted.
Returns due to system incompatibilities, etc. will not be accepted,
so please read the system requirements carefully.
-
How often do
you ship? We ship every business day, Monday - Friday.
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Do you have
set hours of operation? Our hours of operation are
8am - 4pm PST
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